A few more Updates! (upcoming Version 1.05)


There will be a few more Updates coming.

I reworked some of Yaeskas and Sills weapons.

So far:




--YAESKA--

Starter Weapon Buff- shoots way faster but builds up heat quicker

Shotgun- semi autofire, press to shoot (shoots a bit faster now); altfire shoots several exploding projectiles(new) /bigger buff when combined with Overclock

Supershotgun- reloads a bit quicker; immense buff when used while Overclock active

DakaDaka (assautlrifles) - a bit stronger and does consume less ammo now;(altfire lightning shots will be reworked)

Autocannon- Trip Mines have bigger radius to be activated by enemies

Plasmarifle- shoots electro projectiles that travel fast and damage nearby enemies near target; small buff to altfires homing, hovering projectiles


--SILL--

Recharge Energy- shortened animation when Energy is fully restored// quicker if used while having alot of Energy left

Start Equipment/Armblaster- small buff to Lv1 and Lv2 Armblaster shots

Contact Shotguns- Altfire is less clunky now

Energy Machinegun- new fire mechanic; unleashes stronger bolts of lightning when fire is hold for a while (after 5 shots); less accurate/weaker on short bursts

Acidlauncher- shoots smaller balls of acid that cover a wider area but still have fall off. Altfire got buffed-> bigger area of effect and longer active


-Monster Replacer--

some fixes to attacks and behavior of several Beasts; maybe will do some new/better looking Sprites


More soon! :3

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