A few more Updates! (upcoming Version 1.05)
There will be a few more Updates coming.
I reworked some of Yaeskas and Sills weapons.
So far:
--YAESKA--
Starter Weapon Buff- shoots way faster but builds up heat quicker
Shotgun- semi autofire, press to shoot (shoots a bit faster now); altfire shoots several exploding projectiles(new) /bigger buff when combined with Overclock
Supershotgun- reloads a bit quicker; immense buff when used while Overclock active
DakaDaka (assautlrifles) - a bit stronger and does consume less ammo now;(altfire lightning shots will be reworked)
Autocannon- Trip Mines have bigger radius to be activated by enemies
Plasmarifle- shoots electro projectiles that travel fast and damage nearby enemies near target; small buff to altfires homing, hovering projectiles
--SILL--
Recharge Energy- shortened animation when Energy is fully restored// quicker if used while having alot of Energy left
Start Equipment/Armblaster- small buff to Lv1 and Lv2 Armblaster shots
Contact Shotguns- Altfire is less clunky now
Energy Machinegun- new fire mechanic; unleashes stronger bolts of lightning when fire is hold for a while (after 5 shots); less accurate/weaker on short bursts
Acidlauncher- shoots smaller balls of acid that cover a wider area but still have fall off. Altfire got buffed-> bigger area of effect and longer active
-Monster Replacer--
some fixes to attacks and behavior of several Beasts; maybe will do some new/better looking Sprites
More soon! :3
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